Innovation timeline
We create the products others follow
From team-based quiz games to AI-personalised learning experiences, Zzish has been first-to-market with the features that now define modern formative assessment.
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AI-generated courses at global scale
First to use AI to automatically generate entire courses of curriculum-aligned content for every subject, every grade, and every country worldwide.
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Curriculum-aligned AI speaking scenarios
First to map AI speaking avatars to high-stakes language exams and deliver exam-aligned feedback for every phrase.
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AI voice cloning for language influencers
First to clone the voices of language learning influencers and let followers hold conversations with their AI twin.
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AI feedback for every quiz result
First to automatically generate personalised written feedback for every student response after each quiz.
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Made 14,000 Oak lessons available
First to make available the Oak National Academy's 14,000 lessons in a full assessment application. These lessons cover every grade and subject in the UK curriculum.
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Smart Quizzes redefine personalised learning
Launched Smart Quizzes, our next generation quiz technology that uses generative AI to create personalised learning experiences for every student.
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AI-powered quiz creation hits the classroom
First gamified formative assessment platform to ship an AI-powered quiz creator.
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Blockerzz debuts
Launched Blockerzz, the world's first browser-based 3D block-world quiz game for classrooms.
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Next-gen whole class quiz games
First to release an entire suite of modern whole class quiz games, including Battlerzz, Kleo, Rockzz, and Goalzz.
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Leadership analytics arrive
First formative assessment application to provide district and school leaders with daily analytics on the academic progress of every class.
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Mastery-aligned, evidence-driven teaching
- First gamified formative assessment platform to let teachers align questions to standards skills and measure mastery in real time.
- First to use quiz data to evaluate the efficacy of open educational resources.
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Team-based classroom competitions
First to launch team-based quiz games, including First to the Flag and Hoopzz, to drive collaborative play.
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Live push data for teachers
First to use push technology to deliver live quiz progress data to teachers mid-lesson.
